The brief
Branding for games is packaging for a world, not a logo contest.
ARRACNE Studios
Initializing creative system...
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branding / 2024
Visual identity and launch materials for an independent title.
Branding for games is packaging for a world, not a logo contest.
The game had a strong world and no public face.
Brand mark, launch key art, motion identities and store package.
World read, mark exploration, system, applications, motion.
A launch kit the team could extend without calling us for every asset.